Agent Party

A Claude Code mod. Every subagent you spawn joins your party as a 16×16 RPG hero above the prompt. Each hero shows its quest, what it is doing right now, how long it has worked and how many tokens it has used. The voice reads out who started and who finished.

Demo clock runs at 20× speed
Cast In the terminal: /agent-theme wizarding
Size Outline In the terminal: /agent-size medium · /agent-outline dark
claude — ~/code/acme-shop
❯ ok, wait for the plan, then review
◆ Opus 5.5 · ▣ plans/add-search · ⎇ feat/search

The party

One class per agent type. Click a hero to send it into the terminal above.

Install it

Needs Claude Code v2.1.287 or later. Paste this into a Claude Code session:

/plugin install agent-party --marketplace ytruong11201/claude-code-mods

Or run these from your shell:

claude plugin marketplace add ytruong11201/claude-code-mods
claude plugin install agent-party@nyt-mods

Source and README: github.com/ytruong11201/claude-code-mods

How it works in the terminal

Pixels
One terminal cell is two pixels: an upper half block ▀ painted with the top pixel and backed by the bottom one. A hero is 16 columns × 8 rows.
Animation
4 fps. The work loop steps every 250 ms and the idle bob every 500 ms. A blink comes every 4 s, a poof on spawn, a victory hop when done and a grey KO when stopped.
Hooks
agent.spawn brings a hero on stage, tool.call fills the bubble, turn.step counts tokens and turn.complete ends the quest.
Voice
Says who started and who finished, plus at most one status line per agent every 45 s. Turn it off with /agent-voice.